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No Time to Explain : ウィキペディア英語版 | No Time to Explain
Xbox One iOS TBA〔 |genre = Platform game |modes = Single-player |platforms = Microsoft Windows, Mac OS X, Linux, iOS, Xbox One |composer = MrFuby |language(s) = English }} ''No Time to Explain'' is a platform game developed by tinyBuild Games and designed by Tom Brien and Alex Nichiporchik, and is the successor to Brien's flash game, originally released on January 6, 2011.〔(【引用サイトリンク】url=http://www.newgrounds.com/portal/view/558562 )〕 ''No Time to Explain'' has been released on Linux, Microsoft Windows, Mac OS X and Xbox One. Versions for Xbox Live Arcade, PlayStation 3, Sony's PlayStation Vita, and iOS are planned for future release.〔(【引用サイトリンク】url=http://www.kickstarter.com/projects/1296948465/no-time-to-explain-indie-game )〕 ==Plot== The game follows an unnamed male protagonist as he chases his future self, who has been captured, through time for an unknown reason.〔(【引用サイトリンク】url=http://tinybuildgames.com/boss-fights-and-the-game-story )〕 A running gag is that, just as a character is about to explain what's going on, they are interrupted, keeping the protagonist - and the player - in the dark. The plot contains elements of time travel, the time paradox effect, and alternate time-lines.〔(【引用サイトリンク】url=http://tinybuildgames.com/reddit-and-the-games-story )〕
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「No Time to Explain」の詳細全文を読む
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